Beta
Personal Screenshot from my Unity Hub For this week I added in all of the final touches to my game, some of the code wasn't working for me but thankfully I was able to get it all working and fixed and now my game is running fine. As I said in the previous blog posts, my initial idea end up being a bit too hard to produce so I changed my idea to be something more like what we did in the first Unity tutorial and it was a lot easier for me to do instead of my initial idea. I think that I set my own boundaries too high and thought I would be able to create something a lot more difficult but in reality I wasn't able to. I really enjoyed being able to make this game and I like how it turned out in the end!