Game Vision Statement
Source My driving game is a 3D arcade style game that will bring you on a nostalgic journey and hopefully be a lot of fun. In my game you will navigate a car in a straight line down a road, trying to collect as many coins as possible in a certain time frame. I would like to somehow incorporate a magnet as like a booster in the game, when you're driving ahead, you're able to pick up a magnet that will work for a certain amount of time so you don't have to move around to collect all of the coins. I would also like for the player to have to try to get the car to reach the finish line, with obstacles in the way, without running out of fuel. I think that I would also make some bonus fuel tanks along the road that the car can collect if they had hit some objects on the way so that they have more of a chance to make the finish line without running out of fuel. I would like for my game to be able to be played on both mobile and PC but initially be made as a PC game and then turn...