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Showing posts with the label week 8

First Playable

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Personal Screenshot from my Unity Hub This week I added in some code to my game to make the car be able to move side to side and I also added in some obstacles that the car can hit to get out of the way.  After starting to create my game, I realised that a lot of the ideas I initially had were quite complex so I don't think I will be able to add them in to my game, instead I am just taking inspiration from the first Unity tutorial and having a car that moves in a straight line and hits obstacles out of the way. Next week I will be adding in some more code to the game and finalizing a lot of the things to have the alpha for my game.  

Game Fun

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Source This week we were reading about Gamification and how to put the 'fun factor' into your game. The first article I read was about Gamification design and what fun has got to do with it and if there is such thing as designing for fun. In this article they talk about how fun is only a by-product of good design and how bringing an aspect of fun into a game isn't essential. I agree that fun shouldn't be the sole purpose of a game when trying to design it, but I disagree that bringing fun into a game is not essential. I think when designing a game you want to design something that people will enjoy playing and something that people will feel the need to come back to play over and over again because of the aspect of fun in it. I think that while you want the game to be greatly designed and have a good purpose, the need for pleasurable engagement should be there too, or else you would essentially be making a game that is destined to not do great. Fun is such a broad word ...

Unity Tutorial 07

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  Source: Personal screenshot from my Unity Hub This week's unity tutorial was probably one of my favourites so far. I found this tutorial very easy and completed it faster than in previous weeks. The tutorials, as always, were very easy to follow along with and I enjoy having the videos there to be able to rewind if I make any mistakes. I learned a lot of new skills within Unity this week that we haven't previously used like fending off an enemy, having powerups and also being able to move the camera with the keyboard. I will definitely use a lot of these tutorials to help when making my own game. A lot of the things that I want to add into my game have been shown to us over the weeks in these Unity Tutorials. From this tutorial I will definitely use the powerup option as I plan to have something similar within my game, maybe like a coin or a fuel tank for the car, so this week's tutorial definitely will be of use to me when I am creating my game. I am really enjoying all ...